Action
Actor Reference
Activator
Addon Node
Potion
Ammo
Animation Object
Apparatus (probably unused)
Armor Addon (Model)
Armor
Art Object
Acoustic Space
Association Type
Actor Values/Perk Tree Graphics
Book
Body Part Data
Camera Shot
Cell
Class
Color
Climate
Constructible Object (recipes)
Collision Layer
Container
Camera Path
Combat Style
Debris
Dialog Topic
Dialog Branch
Dialog View
Default Object Manager
Door
Dual Cast Data (possibly unused)
Encounter Zone
Effect Shader
Enchantment
Equip Slot (flag-type values)
Explosion
Eyes
Faction
Flora
Form List (non-leveled list)
Footstep
Footstep Set
Furniture
Global Variable
Game Setting
Grass
Form Group
Hazard
Head Part
Idle Animation
Idle Marker
Image Space Modifier
Image Space
Dialog Topic Info
Ingredient
Impact Data
Impact Data Set
Key
Keyword
Landscape
Location Reference Type
Location
Lighting Template
Light
Load Screen
Land Texture
Leveled Item
Leveled Actor
Leveled Spell
Material Object
Material Type
Message
Magic Effect
Misc. Object
Movement Type
Movable Static
Music Type
Music Track
Navigation (master data)
NavMesh
Note
Actor (NPC, Creature)
Outfit
AI Package
Perk
Placed grenade
Placed hazard
Projectile
Quest
Race / Creature type
Object Reference
Region (Audio/Weather)
Relationship
Reverb Parameters
Visual Effect
Scene
Scroll
Shout
Soul Gem
Story Manager Branch Node
Story Manager Event Node
Story Manager Quest Node
Sound Category
Sound Reference
Sound Output Model
Sound
Spell
Shader Particle Geometry
Static
Talking Activator
Plugin info / Header
Tree
Texture Set
Voice Type
Water Type
Weapon
Word Of Power
Worldspace
Weather